BlackOropher26
iPF Novice
So i've been playing Temple run for 1 hour(straight) and the battery was 53% down to 41% after an hour of playing.
Should i worry about this,or this is normal?
Should i worry about this,or this is normal?
Looks normal, if I were you check to see if any other apps are left open whilst playing. Double tap the home button and if there's and icons showing hold on to one of the icons til it shakes then close them then see if the battery improves a bit.
Skull One said:That is not needed. Ever. 95% of all apps that run on iOS are suspended the second you leave the application. The remaining 5% have to deal with audio, GPS or some other form of data streaming.
The only time you should use that feature is in when application stops behaving as expected and you want iOS to start over when you launch it.
Well why does my battery drain quicker if I have a load of apps open then?
Skull One said:It doesn't. You may perceive it does but if you actually did a benchmark test under controlled conditions, you will find it doesn't make a bit of difference. Let me list the things that do make a difference. Especially if you are running iOS 6.
1) GPS. #1 battery killer. And since most GPS is done outside, read the next item.
2) Screen brightness. And Apple changed how screen brightness adjusts under iOS 6 which actually can make the matter worse.
3) Games. The use what are called gaming loops. A constant running piece of code that never goes into a wait state. This allows the developer to always show constant animation. And the more pixels they update the more CPU and GPU power is used.
4) WiFi/Cellular. This battery drainer is variable. The worse the signal, the more battery that is used.
5) Streaming applications. Their impact is based on item 4 and CPU usage to decode the stream.
BTW the real kicker is, by killing the app, it forces iOS to have to reload them from scratch even though the code is still in memory. So by killing you are actually causing iOS to use more battery.
Oh and a side note. The tasks bar doesn't show you which apps are actually loaded in memory. It only shows the last 40 to 80 that you have used. iOS uses an algorithm based on usage pattern to determine what stays in memory and what doesn't. So technically a small app that is in position 35 of the list could still be in memory and you wouldn't know it unless you used an app to show the process list.
Thanks for the info.
Noel
That's good to know, John!
I knew a few things you mentioned but wow! This is a boatload of useful information.
Thanks for posting.
AA
Sent from my iPhone using iPF
Great info Skull One
Will be passing this one on! Thank you!
Skull One said:You are welcome. Least I could do for a sister site
Charge Cycles
A properly maintained iPad battery is designed to retain up to 80% of its original capacity at 1000 full charge and discharge cycles. You may choose to replace your battery when it no longer holds sufficient charge to meet your needs.
(t1/2).
Sorry, I couldn't resist.
AA
Sent from my iPad using iPF
Good info, thank you - just wanted to point out that Apple rate the iPad battery as good for 1000 full charge cycles before it will only hold 80%...
Before someone panics...
Apple - Batteries - iPad